Final Fantasy VII Remake PS Plus

Image via Square Enix

It's times similar this that some gamers should be thankful that they don't play games on PC — or at the very least, PC versions of AAA console games. Digital Foundry content creator Alex Battaliaga institute that Concluding Fantasy Seven Remake is non properly optimized for PC.

Battaliaga managed to perform some hardware analysis on the game before taking off for the vacation break and found a laundry list of technical issues with the style Final Fantasy VII Remake ran on PC. His findings, which he shared on Twitter, reported issues such equally in-game stuttering, dropping frame rates even when the photographic camera spins, and the worst offender, ofttimes dipping below its reported 60fps — all within the first 5 minutes of gameplay.

Battaglia then sent the clips over to his colleagues, including John Linneman, who confirmed that "the PC port of FFVIIR is terrible." He added that Battaglia played the game on an Nvidia RTX3090 GPU with an Intel i9 10900K CPU at 1080p, proverb that the PC version of the game compromises the otherwise shine, pristine presentation that enriched the game's storytelling.

The tweets somewhen ended up on ResetEra, with Battaglia resharing a user's postal service with the following summary. He simply put, "This is literally the worst AAA release I have seen on PC in a good long fourth dimension. I humbly submit that no 1 should purchase information technology."

Perhaps Square Enix should've idea about addressing the problems that manifested in the PC port of Final Fantasy Seven Remake earlier releasing it with a $70 price tag. Gamers may want to relieve their money until the company realizes its error and patches the game upwards.